Wednesday, July 11, 2007

Counter-Strike: Condition Zero

 

Counter-Strike: Condition Zero
(abbreviated CS: CZ or just CZ) is the single player version of the multiplayer game, Counter-Strike. The game was released in 2004 using the aging GoldSrc Half-Life engine. CS: CZ also features a multiplayer mode, which mostly features updated character models, textures, maps and other graphical tweaks

Development:
Counter-Strike: Condition Zero has gone through many issues in its development. In April 2001, the game was announced as being developed by Rogue Entertainment, first mistaken as Counter-Strike 2 but soon revealed as not. However, Valve Software soon took over development. Due to time constraints and content issues, the project was soon given to Gearbo Software, developer of several Half Life expansions. Gearbox's version had an optimistic release date, but soon went into a downward spiral of delays. After several push backs of the release, Gearbox themselves finally dropped from the project.
In December 2002, Shacknews announced that Ritual Entertainment had picked up development of the game, however the game was leaked twice and before it was even released, the community made negative feedbacks of the game which made Valve pull the plug on the project for Ritual. Valve took on development of the game and paired up with Turtle Rock Studios to create the official Counter-Strike bot, first beta-tested on Counter-Strike 1.6, then added into CZ, then later added and improved in Counter-Strike: Source.
The final released version of the game included a combination of the original Counter-Strike maps (from CS 1.6), new maps and weapons content from the Gearbox version many of which were modified by Ritual, the FAMAS and the IMI Galil, along with a few new maps by Turtle Rock. 13 of the 19 Ritual single-player maps were also included on the original disc as "deleted scenes" - eventually all 19 were available as downloadable maps over Steam
Gearbox's own version of Condition Zero was anticipated highly by fans. However, since that version was later dropped, fans began to demand that this content would be reinstated in another version.
The missions from Ritual's content were mostly from the lost content multiplayer maps such as de_vessel and some of Ritual's player models resembles the ones from the lost contents itself. For example, the idea of the GIGN having a visor, moreover the M60s, LAWs, and the shield gun (not to be confused with the shield in the multiplayer version) were from Gearbox's contents, only screenshots of it now remain for players to view.
Condition-Zero was leaked twice before it was officially released, giving many players the hands-on preview of the unreleased game. The first leak contained the source code of Half-Life 2 and Ritual's content along with some unreleased maps such as as_destown_cz and cs_penal_cz. This leak started the negative feedback from the community against Ritual's work. The second leak contained Turtle Rock's content, it is still unknown whether or not the leak contained the CZ bots.

Lists of Officials Counter-Strike: Condition Zero Maps:

-cs_downed_cz

-cs_havana_cz

-cs_italy_cz

-cs_militia_cz

-cs_office_cz

-de_airstrip_cz

-de_aztec_cz

-de_cbble_cz

-de_corruption_cz

-de_dust2_cz

-de_inferno_cz

-de_nuke_cz

-de_piranesi_cz

-de_stadium_cz

-de_tides_cz

-de_truth_cz

-de_vostok_cz

-de_stadium_cz

-de_fastline_cz

Player Models:

Counter-Terrorists:

-SEAL Team 6

-GSG 9

-SAS (Special Air Service)

-GIGN

-Spetsnaz (CS:CZ only)

Terrorists:

-Phoenix Connexion

-Elite Crew (translated from leet: 1337 Kr3w)

-Arctic Avengers

-Guerilla Warfare

-Midwest Militia (CS:CZ only)

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